Educational Leadership Series

Expanding Horizons

Legends of Learning strives to be on the cutting-edge of new game-based learning strategies and techniques.  We endeavor to not only be leaders in our field, but also to inform and inspire leaders across our industry. In that pursuit, Legends has created the Educational Leadership Series to explore the latest technological advances, current and projected trends, and solutions to the issues affecting education today. The Educational Leadership Series aims to educate and ensure the continued growth and evolution of game-based learning. The Series will feature collaborations with the best and brightest minds to produce thought-provoking and educational content.

Whether you are a teacher, administrator, or parent, register today for an Educational Leadership Series event!  

Upcoming Events

Webinar: Hobby Games in Education with Mike Webb

April 21st, 2020 at 4:00 pm EST – Postponed

Mike Webb of Alliance Game Distributors will speak to the history of hobby games in education, discussing various strategies to incorporate games into lesson plans, and the many ways in which games can teach multiple disciplines. From a history of key titles that have proven track records to ideas for creative use of games you may not have considered, Mike will share his experiences and brainstorm new ideas with participants.

Mike Webb, VP of Marketing and Customer Service

Mike Webb is the VP of Marketing and Customer Service for Alliance Game Distributors, and a long time advocate of games in education. In his 24 years in the industry, he has helped to develop game-based curriculum, games in education resources for teachers and parents, and has coordinated with educators on special projects around the country.

Past Events

Webinar: Building Equity and Inclusivity through Video Games in the Classroom

Click here for a recording of the webinar.

November 16th, 2021 at 4:00 pm EST 

Diversity, Equity, and Inclusivity are not just words, but ideals we strive to instill in the students and communities we serve. Video games have been deliberate in making strides in supporting these ideals with imagery, stories, and within the workforce. A recent survey shows almost 9/10 Americans say video games can bring together different types of people (individuals of different cultures, races, ages, political affiliations, etc.).

Districts across the nation are looking for ways to speak to students and engage them with both content and culture. Video games, which 95% of students play weekly already, is a medium that is gaining popularity with educators. Diverse and inclusive game-based learning helps students stay engaged with content while feeling represented and driven to succeed.

The panel consisted of:

  • Chéla S. Wallace:  KIPP NYC Public Schools, Director of Science, Technology & Engineering
  • Kevin S. Garner, Ed.D.: Baltimore City Schools, Coordinator of Science
  • David Lockett: School of Applied Computational Sciences at Meharry Medical College, Grants Proposal Development Specialist and K-16 Outreach
  • Tracy Staley: Pinellas County Schools, Director of K-5 STEM
  • Hannah Walden: Code.org, Curriculum Lead
  • Jonathan Gerlach: Legends of Learning, Moderator

The panel discussed how to effectively incorporate video games and game-based learning into educators’ instructional practices.

 

Webinar: Establishing Engagement Day 1 – Starting the School Year with Game-Based Learning

Click here for a recording of the webinar.

September 9th, 2021 at 1:00 pm EST 

How we start the year with students has a major impact on their interest in learning throughout the school year. Given that over 90% of school-age kids play video games on a regular basis, it is the ideal medium to engage kids in learning, promote productive struggle voluntarily, and meet students where they are while building 21st-century skills.

While educators leverage games frequently, they often struggle to integrate meaningful activities tied to standards that deepen student understanding. This panel of innovative leaders is helping teachers in using game-based learning to not only engage students but to deepen student understanding of math and science content. Join our discussion with a panel of innovators on how to effectively incorporate video games and game-based learning into educators’ instructional practices.

The panel will consist of:

  • Jeff Hancock: Sr. Director of K-12 Science and Social Studies, Polk County Public Schools, FL
  • Dr. Tricia Nagel: Director of Teaching & Learning, Joliet Public Schools – District 86, IL
  • Dr. Rodney Culverhouse: Secondary Science Supervisory, Newport News Public Schools, VA
  • Dr. Chris Schaben: Supervisor of 6-12 Science, Omaha Public Schools, NE
  • Moderator: Jonathan Gerlach, Legends of Learning

From implementation ideas to effective instruction using game-based learning challenges and hands-on / minds-on experiences, don’t miss this amazing opportunity to gain insight into ways to bring game-based learning experiences to all students.

 

Webinar: Accelerating Summer Education: National Panel on Increasing Student Engagement

Click here for a recording of the webinar.

April 27th, 2021 at 4:00 pm EST 

How are you planning on accelerating learning this summer in your schools? Join educational leaders from around the nation to discuss ideas and strategies to engage students during the summer months and ensure learning doesn’t go unfinished.

District leaders from The School District of Palm Beach County (FL), Clayton County Public Schools (GA), Spring ISD (TX), and Fairfax County Public Schools (VA) discussed as a panel how they plan to avoid the learning loss that typically impacts students during the summer. With a focus specifically on mathematics, an area that has seen some of the most impact on growth with COVID19 this past year, we explored ways to keep engagement high and learning moving forward.

The panel consisted of:

  • Dr. Tonya Clarke: K12 Coordinator of Mathematics, Clayton County, GA
  • Dr. Spencer Jameison: Elementary Mathematics Specialist, Fairfax County Public Schools
  • Dr. Eva Cwynar: K12 Math, Science & STEM Manager, Palm Beach County, FL
  • Nikea Moffett: Middle School Mathematics Specialist, Spring ISD, TX
  • Moderator: Jonathan Gerlach, Sr. Director of Partnerships, Legends of Learning

From engaging learning ideas to game-based learning challenges and hands-on / minds-on experiences, don’t miss this amazing opportunity to gain insight into ways to strengthen summer learning experiences for all students.

 

Webinar: Texas STEM Innovation Panel

Click here to see a recording of the webinar.

March 11th, 2021 at 3:30 pm CST

District leaders from Beaumont ISD, Eagle Mountain-Saginaw ISD, and KIPP Texas Public Schools led a panel discussion on impactful STEM education strategies and best practices to bridge the gap in STEM Education. This session was curated for district and school leaders in math, science, and STEM in Texas.

The panel consisted of:

  • Ferleshare Starks, K-5 Supervisor of Science, Beaumont Independent School District
  • Susan Cook, Elementary Science Curriculum Coordinator, Eagle Mountain-Saginaw Independent School District
  • Jessica Graves, STEM Lead, Regional Achievement Specialist, KIPP Texas Public Schools
  • Co-Moderator: Aryah Fradkin, Director of District Partnerships, Legends of Learning
  • Co-Moderator: Paula Noe, Thought Leader in Science and STEM Education

Webinar: Maryland STEM Innovation Panel

Click here to see a recording of the webinar.

March 2nd, 2021 at 4:00 pm EST

District leaders from Wicomico County Public Schools, Prince George’s County Public Schools, Charles County Public Schools, Frederick County Public Schools, and Anne Arundel County Public Schools led a panel discussion on impactful STEM education strategies and best practices to bridge the gap in STEM Education. This session was curated for Maryland district and school leaders in math, science, and STEM.

The panel consisted of:

  • Dr. Brian Raygor, Supervisor of Science, Wicomico County Public Schools
  • Dr. Felicia Martin-Latief, STEM Instructional Supervisor, Prince George’s County Public Schools
  • Leigh Ann Anderson, Science Resource Teacher K-8, Charles County Public Schools
  • Kendra Hinson, Teacher Specialist for Elementary Science, Frederick County Public Schools
  • Dr. Corrine Perrella, Advanced Co-Curricular Teacher Specialist, Anne Arundel County Public Schools
  • Moderator: Joselyn Whetzel, Director of District Partnerships, Legends of Learning

Webinar: New Jersey STEM Innovation Panel

Click here to see a recording of the webinar.

December 8th, 2020 at 3:00 pm EST

District leaders from Freehold Township School District, Pennsville Public School District, Manalapan-Englishtown Regional Schools, and North Brunswick Township Public Schools led a panel discussion on impactful STEM education strategies and best practices during the COVID crisis. This session was curated for district and school leaders in math, science, and STEM in New Jersey.

The panel consisted of:

  • Jamy Thomas, Supervisor of Math/Science, Pennsville Public School District
  • Bonnie Hohenshilt, Science Program Coordinator, Freehold Township School District
  • Margaret Scuteri, Supervisor – Science & Technology, Manalapan-Englishtown Regional Schools
  • Jeannine Lanphear, Supervisor of Math and Science Grades 5-8, North Brunswick Township Public Schools
  • Moderator: Josh Goldberg, Co-Founder, Legends of Learning

Webinar: Virginia STEM Innovation Panel

Click here to see a recording of this webinar.

November 17th, 2020 at 3:00 pm EST

District leaders from Richmond Public Schools, Newport News Public Schools, Prince William County Public Schools, and Williamsburg – James City County Public Schools led a panel discussion on impactful STEM education strategies and best practices during the COVID crisis. This session was curated for district and school leaders in math, science, and STEM in Virginia.

The panel consisted of:

  • Cassandra Koch, Science Department Chair, Newport News Public Schools
  • Josh Bearman, Science Curriculum and Instructional Specialist, Richmond Public Schools
  • Jaclyn McDonnell, Science/Title IIA Coordinator, Williamsburg – James City County Public Schools
  • Erin Lowery, 6th Grade Science Teacher, Prince William County Public Schools
  • Gina Townsend, Elementary Science Outreach Specialist, Prince William County Public Schools
  • Moderator: Joselyn Whetzel, Director of District Partnerships, Legends of Learning

Webinar: Georgia STEM Innovation Panel

Click here to see a recording of this webinar.

November 10th, 2020 at 3:00 pm EST 

District leaders from Cobb County School District, Clayton County Public Schools, and Fayette County Public Schools led a panel discussion on impactful STEM education strategies and best practices during the COVID crisis. This session was curated for district and school leaders in math, science, and STEM in Georgia.

The panel consisted of:

  • Sally Creel, S.T.E.M. and Innovation Supervisor, Cobb County School District
  • Tonya Clarke, Coordinator of K-12 Mathematics, Clayton County Public Schools
  • Janetta Greenwood, Coordinator of K-12 Science, Clayton County Public Schools
  • Jill Lloyd, Science Lead Teacher, Fayette County Public Schools
  • Moderator: Sean Reidy, Co-Founder, Legends of Learning

Webinar: Florida STEM Innovation Panel

Click here to see a recording of this webinar.

November 9th, 2020 at 3:00 pm EST 

District leaders from Hillsborough County Public Schools, Polk County Public Schools, and The School District of Palm Beach County led a panel discussion on impactful STEM education strategies and best practices during the COVID crisis. This session was curated for district and school leaders in math, science, and STEM in Florida.

The panel consisted of:

  • Larry Plank, Executive Director – Science, Hillsborough County Public Schools
  • Jeff Hancock, Senior Director – Science and Social Studies, Polk County Public Schools
  • Joe McNaughton, Senior Director – Mathematics, Polk County Public Schools
  • Jennifer Davis, Secondary Science Program Planner, The School District of Palm Beach County
  • Moderator: Sean Reidy, Co-Founder, Legends of Learning

Webinar: Connecticut STEM Innovation Panel

Click here to see a recording of this webinar.

October 20th, 2020 at 3:00 pm EST 

District leaders from Wallingford Public Schools, Meriden Public Schools, and New Haven Public Schools led a panel discussion on impactful STEM education strategies and best practices during the COVID crisis. The session was curated for district and school leaders in math, science, and STEM in Connecticut.

The panel consisted of:

  • Barbara Haeffner, Director of Teaching and Innovation, Meriden Public Schools
  • Susan O. Moore, Supervisor of Blended Learning, Meriden Public Schools
  • Kate O’Donnell, Science and Technology Curriculum Coordinator, Wallingford Public Schools
  • Karen Lorde,  Math Instructional Coach, New Haven Public Schools
  • Moderator: Aryah Fradkin, Co-Founder, Legends of Learning

Texas Game-Based Learning Professional Development Session

March 5th, 2020 at 9:30 am CST

The Texas Game-Based Learning Professional Development Session was a one-day event that guided teachers and administrators through the process of modifying games to reach a learning goal of their choice and exploring game-based learning resources that are available to use in the classroom.

Webinar: Robotics, Virtual Reality, and the Future of Project-based Learning
with Dan White

February 20th, 2020 at 4:00 pm EST
Dan White, CEO and Co-Founder

In this presentation, Dan White explored how Filament Games’ upcoming PC/VR robotics sandbox game RoboCo represents an innovative new form of digitally-delivered project-based learning. He discussed the potential of robotics to facilitate self-motivated experimentation, and the potential of VR to create situated, immersive player identities, illustrating how these strengths can be combined to create a uniquely powerful learning experience that imparts critical future-facing skills like critical thinking, creativity, collaboration, and communication.

The 2020 Game-Based Learning Summit

February 7th, 2020 at 8:00 am EST

The Game-Based Learning Summit is a one-day event that brings together game-based learning professionals and educational leaders to network, learn, and discuss the future of game-based learning in the classroom.

Find more information about the 2021 event here.

The 2020 Legends of Learning Partner Event

February 6th, 2020 at 8:00 am EST

The Legends of Learning Partner Summit & brings together the Legends’ team and its partners for a day of learning opportunities, professional development, networking, and thought leadership – all in a fun and welcoming atmosphere!

Find more information about the 2021 event here.

 

Webinar: Creating Authentic Learning Experiences with Steve Isaacs

Click here to see a recording of this webinar.

January 21st, 2020 at 3:00 pm EST
Steve Isaacs, Teacher and Influencer

Choice / Quest Based learning provides authentic opportunities for students to find and nurture their passion. Let’s create an educational environment that is relevant and meaningful where students can truly take ownership over their learning!

PSTA Webinar: Research and Best Practices for Using Game-Based Learning in Your Classroom

Click here to see a recording of this webinar.

December 12th, 2019 at 7:00 pm EST
Sean Reidy, Co-Founder and Director of District Partnerships

Games consistently provide opportunities and experiences that are not regularly available in every classroom.  Sean Reidy discussed the power of game-based learning in the classroom, the research behind it and best practices for teachers to empower students to learn via games.

Webinar: Game-Based Learning with Greg Toppo

Click here to see a recording of this webinar.

December 10th, 2019 at 3:00 pm EST
Greg Toppo, Author and Journalist

Why do so many students love video games more than school? It’s not because there’s something magical about video games. It’s because games — both digital and analog — reliably provide seven key things that all of us love. On December 10th, Greg Toppo explored these seven things, with an eye toward both learning how games work and what teachers can take from them to make the classroom a more vital, inclusive, equitable and enjoyable place.

Georgia Game-Based Learning Professional Development Session

November 19th, 2019 at 9:30 am EST

The Georgia Game-Based Learning Professional Development Session brought together gaming professionals, district administration, and classroom teachers to network, learn, and discuss the future of gaming education.

By sharing industry trends, emerging technologies, best practices, research, case studies, and implementation strategies, the Georgia Game-Based Learning Professional Development Session empowered teachers and administrators to confidently integrate game-based learning into their classrooms.

Other Legendary Resources

Vanderbilt Study: Games Deliver Engagement and Academic Performance

Legends of Learning Math and Science Games

Filament Games: Game-Based Learning TED Talks

James Paul Gee on Learning with Video Games

iCivics: Free Civics Games

How Educational Games Can Foster Social and Emotional Learning

Edutopia Game-Based Learning Resources

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