Graph Points In Quadrant 1 Math Games
In this series of games, your students will learn to represent real-world and mathematical problems by graphing points in the first quadrant of the coordinate plane. The Graph Points In Quadrant 1 learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 5.G.A.2 as written in the common core national math standards.
Scroll down for a preview of this learning objective’s games and the concepts.
The coordinate plane is two perpendicular lines that serve as the starting point for describing precise location. The horizontal line is labeled the x-axis and the vertical line is labeled the y-axis. The origin is where the x-axis and y-axis meet.
The first number in an ordered pair is labeled the x coordinate and the second number is the y coordinate. Ordered pairs are expressed as (x, y). The x value determines the horizontal movement away from the origin with positive values denoting movement to the right of the origin and negative x values denoting movement to the left of the origin. The y value determines the vertical movement away from the origin with positive values denoting movement up from the origin and negative x values denoting movement down from the origin. Quadrant 1 is defined as both x and y coordinates are positive values.
Solve mathematical and real-world problems using coordinates. Interpret coordinate values of points in the context of the situation.
A preview of each game in the learning objective is found below.
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