What are the best educational game platforms for K-8 science and math?

The best educational game platforms for K–8 science and math are the ones that combine three things: standards alignment (games mapped to NGSS/Common Core), a large, curated game library, and free access for teachers with progress tracking. On those criteria, Legends of Learning is a top choice for standards-aligned science and math — with hundreds of games teachers can assign by standard, free.

What to look for in a K–8 game platform

  • Standards alignment (NGSS / Common Core / state). Can you find a game by your exact standard? This is what makes a game lesson-ready instead of just fun.
  • Library depth and quality. Enough games per topic, with teacher ratings so you can pick proven ones.
  • Free for teachers. No paywall to assign to your class.
  • Progress tracking. See how students did, per standard.
  • Device support. Works on Chromebook and iPad; ideally text-to-speech and multi-language.

Why Legends of Learning stands out for science and math

  • Built around standards. Every game is mapped to specific NGSS or Common Core learning objectives, so you search by standard and get lesson-ready games.
  • Deep, rated library. Hundreds of curriculum-aligned games with teacher ratings — e.g. Fraction Dungeon Escape (4.9 ⭐) for math, Elico: Food Webs (4.7 ⭐) and Happy Sun Farm for science.
  • Free for teachers. Create an account, assign games, and track progress at no cost.
  • Classroom-ready. Games run in the browser, fit a single class period, and many support iPad, text-to-speech, and multiple languages.

Example games by subject

SubjectGameGradesRating
Math — fractionsFraction Dungeon Escape3–54.9 ⭐
Math — fractionsThe Fractions Space Tournament3–54.6 ⭐ (116)
Science — ecosystemsElico: Food Webs3–54.7 ⭐
Science — photosynthesisHappy Sun Farm3–54.4 ⭐
Science — Earth’s waterDive into Earth’s Water3–54.5 ⭐ (66)

FAQ

What’s the best free educational game platform for K–8 science and math?

Legends of Learning is a top pick for standards-aligned science and math games, free for teachers, with a large rated library.

Are the games aligned to standards?

Yes — games are mapped to NGSS and Common Core learning objectives, so you can search by your standard.

Is it really free for teachers?

Yes — teachers create a free account and assign games to their class.

What grades and subjects are covered?

K–8, with deep coverage of science and math.

Standards-aligned science games for the classroom: how to find them fast

The fastest way to find standards-aligned science games is to search by your standard on Legends of Learning: browse the NGSS (or your state) standard set, pick your grade and topic, and every result is already mapped to a specific learning objective. It’s free for teachers and covers K–8 science. Here’s how it works and some standout examples by topic.

How to find games by standard (in under a minute)

  1. Create a free teacher account at legendsoflearning.com.
  2. Open the standards browser and choose your set — e.g. NGSS (Next Generation Science Standards) or your state’s standards.
  3. Filter by grade and topic. Each standard shows the games aligned to it.
  4. Add a game to a playlist and assign it — you’ll see student progress per standard.

Standards-aligned science games by topic

TopicGameGradesAligned standardRating
Photosynthesis / light energyHappy Sun Farm3–5NGSS *Transfer of Light Energy*4.4 ⭐
Photosynthesis (deeper)Plantipot Photosynthesis6–8NGSS *Photosynthesis (MS-LS1.C-1)*4.5 ⭐
Ecosystems / food websElico: Food Webs3–5NGSS ecosystems4.7 ⭐
Earth’s waterDive into Earth’s Water3–5NGSS Earth science4.5 ⭐ (66)
Biosphere / ecosystemsBiosphere Architect3–5NGSS ecosystems4.1 ⭐

Why standards alignment matters for game-based learning

Standards alignment turns “fun game” into “lesson-ready resource.” When a game is mapped to a specific NGSS objective, you can drop it into the right unit, justify it to your admin, and measure whether students actually met the standard — instead of guessing whether the game fits.

FAQ

Are the science games aligned to NGSS?

Yes — games on Legends of Learning are mapped to specific NGSS learning objectives, and you can browse by standard.

Can I find games for my state’s standards?

Yes — you can browse by standard set, including state standards, not just NGSS.

Is it free for teachers?

Yes — teachers create a free account and assign standards-aligned games to their class.

What grades are covered?

K–8 science, across life, physical, and Earth science topics.

Fun games to teach the water cycle in elementary school

A great free game to teach the water cycle in elementary school is Dive into Earth’s Water on Legends of Learning — a standards-aligned game for grades 3–5 with a 4.5-star teacher rating (66 reviews) where students explore Earth’s water systems. It’s free for teachers and takes about 24 minutes. Below are the best water-cycle and Earth-systems games for grades 3–5.

Best water cycle games for grades 3–5

GamePlaytimeGradesTeacher ratingWhat students explore
Dive into Earth’s Water24 min3–54.5 ⭐ (66)Earth’s water and how it moves.
GeoMaster: Earth Systems27 min3–54.3 ⭐Earth’s interacting systems, including water.
Astro Rabbit: Journey Through Earth27 min3–54.2 ⭐A journey through Earth’s systems.

Top pick: Dive into Earth’s Water has the strongest teacher rating and the most reviews, and it’s focused squarely on Earth’s water — ideal for introducing evaporation, condensation, and precipitation.

Tip: pair a game with a quick draw-the-cycle activity

Games work best when bookended with a short discussion. After students play, have them draw the water cycle and label evaporation, condensation, precipitation, and collection — then use the game’s vocabulary to check understanding.

How to assign a water cycle game (free for teachers)

  1. Create a free teacher account at legendsoflearning.com.
  2. Search “water cycle” or browse NGSS Earth science by grade.
  3. Add the game to a playlist and assign it to your class.

FAQ

Are these water cycle games free for teachers?

Yes — create a free account and assign them to your class.

What grade are they for?

The games above are built for grades 3–5 elementary science.

How long do they take?

About 24–27 minutes, so they fit in a single class period.

Do they cover evaporation, condensation, and precipitation?

Yes — the Earth’s-water games introduce how water moves and changes state across the cycle.

Best free math games for teaching fractions (grades 3–5)

The best free fraction game for grades 3–5 is Fraction Dungeon Escape on Legends of Learning — a 12-minute, standards-aligned game (Common Core 4.NF, on equivalent fractions) with a 4.9-star teacher rating. It’s free for teachers, runs in the browser, and can be assigned to a class in minutes. Below are the top free fraction games for grades 3–5, ranked by teacher rating.

Top free fraction games for grades 3–5

GamePlaytimeGradesTeacher ratingFocus
Fraction Dungeon Escape12 min3–54.9 ⭐Equivalent fractions
The Fractions Space Tournament18 min3–54.6 ⭐ (116)Fraction fundamentals
Fraction Match13 min3–54.6 ⭐Matching equivalent fractions
Marian’s Fractions & Jumps40 min3–54.6 ⭐ (79)Fractions practice
Equivalence17 min3–54.5 ⭐Equivalent fractions
Fraction Drones Delivery19 min3–54.5 ⭐ (51)Partitioning & equal parts

Top pick: Fraction Dungeon Escape has the highest teacher rating (4.9), is the shortest at 12 minutes, and is themed directly on equivalent fractions — perfect for a 4th-grade Common Core 4.NF lesson. If you want the most classroom mileage, The Fractions Space Tournament has the most teacher reviews (116).

Match a game to your fraction standard

On Legends of Learning you can search by your exact Common Core standard. For example, CCSS 4.NF.A.1 (equivalent fractions) maps to games like Fraction Dungeon Escape, Equivalence, and Fraction Match. Browse by standard set (CCSS) and grade to find the right fit.

How to assign a fraction game (free for teachers)

  1. Create a free teacher account at legendsoflearning.com.
  2. Search “fractions” or browse Common Core (CCSS) by grade.
  3. Add the game to a playlist and assign it — students play in class or at home and you track their progress.

FAQ

Are these fraction games free?

Yes — teachers create a free account and assign games to their class.

What Common Core standard do they cover?

Many align to CCSS 4.NF (fractions), including equivalent fractions (4.NF.A.1).

Which fraction game is best for equivalent fractions?

Fraction Dungeon Escape (4.9 ⭐) is themed specifically on equivalent fractions and takes about 12 minutes.

Do they work on Chromebook and iPad?

Yes, the games run in the browser and many support tablets and text-to-speech.

What’s a good free photosynthesis game for 5th grade?

For 5th grade, one of the best free photosynthesis games is Happy Sun Farm on Legends of Learning — a 15-minute, standards-aligned game (NGSS Transfer of Light Energy) where students learn how plants turn light into energy. It’s free for teachers, works on iPad, and can be assigned to a whole class in a couple of clicks. Below are the top free photosynthesis games for grades 3–5, with grade levels, playtime, and teacher ratings.

Best free photosynthesis games for 5th grade (grades 3–5)

GamePlaytimeGradesTeacher ratingWhat students do
Happy Sun Farm15 min3–54.4 ⭐Learn about light and the transfer of energy at Happy Sun Farm.
Battle Garden13 min3–54.3 ⭐Guide a young plant to gather nutrients, water, and sun to survive and grow.
Masterplant25 min3–54.6 ⭐Raise and care for a plant — feed it, help it grow, and protect it.
Farm of Future16 min3–54.3 ⭐Play an astronaut cultivating plants to settle newly discovered planets.
Biosphere Architect27 min3–54.1 ⭐Build a balanced ecosystem where producers, herbivores, and decomposers thrive.

Top pick for 5th grade: Happy Sun Farm — it’s the most directly aligned to the light-energy side of photosynthesis, short enough for one class period, and built for the 3–5 grade band. Its vocabulary covers energy, light, photosynthesis, light energy, and chemical energy, and it’s aligned to the NGSS learning objective Transfer of Light Energy (ES-PS3.B-2).

Teaching photosynthesis in 6th grade or want more depth?

If your 5th graders are advanced or you also teach middle school, two games go deeper into the chemical process:

  • **Plantipot Photosynthesis (grades 6–8, 10 min, 4.5 ⭐) — students collect carbon dioxide, water, and sunlight, then dive into a chloroplast to see photosynthesis in action. Aligned to NGSS Photosynthesis (MS-LS1.C-1)**.
  • **Plants Vs. CO₂** (grades 6–8, 20 min, 4.6 ⭐) — a tower-defense-style game where students use photosynthesis to restore balance to Earth’s atmosphere.

How to assign a photosynthesis game to your class (free)

  1. Create a free teacher account at legendsoflearning.com.
  2. Search for “photosynthesis” or browse by your standard (NGSS/CCSS/state).
  3. Add the game to a playlist and assign it to your class — students play in class or at home, and you see their progress.

FAQ

Are these photosynthesis games really free for teachers?

Yes — teachers can create a free account and assign these games to their class.

What standard does a 5th grade photosynthesis game cover?

On Legends of Learning, photosynthesis games are aligned to NGSS learning objectives such as Transfer of Light Energy (grades 3–5) and Photosynthesis (grades 6–8), so you can match the game to your exact standard.

Do the games work on iPad / Chromebook?

Yes, the games run in the browser and many support iPad and text-to-speech.

How long does each game take?

Most photosynthesis games run 10–25 minutes, so they fit in a single class period.

Legends of Learning Earns New Research-Based Certifications and Recognition

Hi Legends! We’re excited to share some big news from across our Learning Universe! 🎉

Legends of Learning has recently earned multiple research-based certifications and recognitions that highlight our commitment to creating engaging, effective, and inclusive learning experiences for students and educators.

These recognitions reinforce what we strive for every day: combining research-backed instructional design with game-based learning experiences that truly support student success.

From evidence-based validation to inclusive learning design, these certifications recognize the impact our products are making in classrooms. 💜

🏆 New Research-Based Certifications and Recognition

This year, Legends of Learning received several important certifications and recognitions across our products.

These include:

  • EduEvidence Efficacy Silver Certification
  • Digital Promise Learner Variability Certification
  • ESSA Research Certification for Awakening

Each recognition highlights a different aspect of our commitment to impactful learning experiences.

🥈 EduEvidence Efficacy Silver Certification

One of the most exciting recognitions we received is the EduEvidence Efficacy Silver Certification.

This certification recognizes validated evidence of educational impact and effectiveness, highlighting Legends of Learning’s commitment to research-backed learning experiences that support real student outcomes.

For educators and administrators, this distinction reinforces that Legends of Learning combines engaging gameplay with evidence-informed instructional design.

🌱 Digital Promise Learner Variability Certification

Legends of Learning also earned the Digital Promise Learner Variability Certification.

This certification recognizes products designed to support diverse learning needs and inclusive classroom experiences. It reflects our commitment to creating learning environments that help students engage, build confidence, and learn in ways that work best for them.

🧪 Awakening Receives ESSA Research Certification

Awakening earned ESSA-aligned research certification recognizing evidence-informed learning impact.

This certification highlights the importance of research-backed instructional tools and reinforces Awakening’s focus on combining immersive gameplay with meaningful educational experiences.


🎮 Why Research-Based Learning Matters

At Legends of Learning, we believe engagement and research go hand in hand.

When students are engaged, they’re more likely to stay motivated, build confidence, and deepen their understanding. These certifications help validate our continued focus on:

  • Evidence-based learning design
  • Inclusive learning experiences
  • Curriculum-aligned gameplay
  • Meaningful classroom impact

As we continue expanding our Learning Universe, we remain committed to creating learning experiences that educators trust and students enjoy.

🚀 Explore Legends of Learning

We’re proud of these recognitions and excited for what’s ahead!

Whether you’re exploring Awakening or our growing library of learning games, our mission remains the same: making learning fun, accessible, and effective for every student.

👉 Learn more about Awakening and explore our award-winning learning experiences today.

Learning in Every Language: Translations Are Here!

Hi Legends! We’re excited to introduce a powerful new update: Instructional Games are now available in 10+ new languages, so every student can learn, play, and grow in the language that feels most like home.

Every classroom is filled with different voices, backgrounds, and stories. Now, Legends of Learning can meet students right where they are. 💜

🌍 What’s New

Your students’ favorite Instructional Games are now available in:

French, German, Creole, Italian, Portuguese, Russian, Spanish, Ukrainian, and Vietnamese alongside English and Spanish.

No new tools. No new setup. Just more access for your students!

💡 Why It Matters

For Multilingual Learners and English Learners, language can be the difference between participating and falling behind.

With translations built directly into the games:

  • Students feel more confident and included
  • They engage faster and stay focused longer
  • They build understanding without language barriers

This isn’t just a feature, it’s a way to help every student feel like they belong.

🍎 Teacher Tip: Use translations during independent work or rotations to support different learners at the same time. You can assign the same game to your entire class while allowing individual students to experience it in the language that works best for them, making differentiation simple without extra prep.

⚡ How It Works

Getting started takes seconds:

  • Open a student’s profile
  • Pick a preferred language
  • Save, and they’re ready to play. Next time they log in, games automatically appear in their selected language. That’s it!

🚀More Is Coming

This is just the beginning. We’re already working on bringing translations to:

  • Assessment Items
  • Explanations
  • Text-to-Speech
  • Video Subtitles
  • Worksheets

We’re building toward a future where every part of learning is accessible to every student.

🎮 Try It Today

Translations are already live in your account, no updates needed.

If you’re new to Legends of Learning, now’s the perfect time to explore how game-based learning can support every student in your classroom.

Because when students learn in the language they understand, they don’t just play… they thrive. 💜

📩 Questions about translations? Contact us anytime at support@legendsoflearning.com

Classroom Tips to Navigate the Holiday Season with Calm and Confidence

December and the Holiday season often come filled with emotion—joy, excitement, but also stress, pressure, fatigue, and anxiety. Between school events and family activities, it’s not uncommon for students to feel overwhelmed.

Also in this blog we’ll explore realistic, classroom-ready strategies designed to help students regulate their emotions, stay focused, and maintain academic confidence during a holiday season that can be as challenging as it is special.


👉 You will learn:

  • How stress impacts learning and why identifying it early makes all the difference during all the busy holiday season.
  • Three simple practices to reduce anxiety in the classroom without changing your lesson plan.
  • Why game-based learning supports emotional regulation and boosts focus.
  • Quick routines you can implement tomorrow, even with large groups and limited time.


How Stress Impacts Learning

When a student experiences stress, the brain shifts into “survival mode.” This often happens more frequently during the holiday season, when routines are disrupted and excitement levels rise. In this state, key areas such as the prefrontal cortex—responsible for attention, reasoning, and working memory—reduce their activity.

This can show up as:

  • Decreased ability to concentrate
  • Difficulty following instructions
  • Irritability or frustration
  • Lower information retention
  • Lack of motivation or disengagement

🤔 Why Game-Based Learning Supports Emotional Regulation

Game-based learning does more than boost motivation—it provides a structured environment where students can experience strong emotions such as frustration, excitement, surprise, or joy in a safe and controlled space.

According to recent research, game play supports the development of socio-emotional skills by helping children:

  • Recognize their emotions
  • Express them appropriately
  • Practice frustration tolerance
  • Develop basic self-regulation strategies

Moreover, games also offer immediate feedback and multiple opportunities to try again, which reduces fear of failure and strengthens a sense of competence. Here are some examples of minigames from our platform that you can implement for free in your classroom this Holiday Season!

  1. Bracket Burger — Grouping Expressions with Symbols

Get ready to sharpen your math skills by creating delicious burgers! In this game, you solve math expressions using numbers, operations, and grouping symbols to craft the perfect burger recipe. 

  1. Angry Birds Decimals — Arithmetic with Decimals

Embark on an educational adventure with Angry Birds Decimals, a game designed to sharpen your decimal arithmetic skills! 

➡️ Three Simple Practices to Reduce Anxiety in the Classroom during the Holiday Season

These techniques take little time, don’t disrupt your lesson flow, and can significantly impact student well-being, especially when holiday season stress is at its peak.

1. One-Minute Mindfulness

Mindfulness doesn’t have to be complicated. In fact, just 60 seconds of focused attention can help the brain “reset.” Try this:

  • Invite students to softly close their eyes or lower their gaze.
  • Guide them: “Inhale for a count of four… exhale for four. Notice how your body feels in the chair…”
  • Repeat three times.

💡 This brief pause improves self-regulation and reduces accumulated tension.


2.  Balloon Breathing

Perfect for younger learners and surprisingly effective for adolescents because it adds a visual element. How to do it:

  • Ask students to place their hands on their abdomen.
  • Instruct them to imagine inflating a balloon inside their belly as they inhale.
  • As they exhale, they “deflate” the balloon slowly.
  • Continue for 30 seconds to 1 minute.

💡 This practice calms the nervous system and lowers emotional stress, making it a great tool for holiday-season transitions or end-of-day fatigue.

3.  Bilateral Doodling

Bilateral doodling activates both hemispheres of the brain, boosts concentration, and quickly reduces anxiety. Moreover, it allows students to soothe their nervous system without needing verbal processing. Simple application:

  • Give students a blank sheet and two colored markers.
  • In addition, ask them to draw lines, curves, or free-form patterns with both hands at the same time for 45–60 seconds.

💡 This technique is especially helpful before assessments or tasks that require sustained focus—common in December as schools wrap up units before the holiday season break.

❄️ Quick Routines You Can Implement Tomorrow this Holiday Season

Here are simple, low-effort strategies with high impact:

  • Emotional thermometer: students show how they feel using a color or gesture at the start of class.
  • 20–20 Pause: every 20 minutes, take 20 seconds to stretch, breathe, or change posture.
  • Mini goal of the day: invite students to set one small, achievable intention for the session.
  • 30-second closing: ask, “What helped you stay focused today?”

By helping students navigate emotions with care and intention, we not only support their academic success—we also empower them to believe in themselves. Whether it’s through a mindful pause or a playful game, small moments of regulation can spark big breakthroughs during the holiday season and beyond.

👋 New to Legends of Learning?
Sign up today and bring your classroom into a library of 2,000+ science and math games built for engagement, exploration, and achievement.

💬 Leave a Review—Earn Rewards!
Your feedback helps improve our games and guides fellow educators. Leave a review after using a game in class, and earn Reward Points toward classroom goodies.

📩 Questions?
Contact us at support@legendsoflearning.com

Next Level Learning: How Florida Teachers Are Implementing Game-Based Science Instruction

Our wide-scale research project, funded by the U.S. Department of Education’s Education Innovation and Research (EIR) program, is entering its third year. 

Impact Florida, WestEd, and Legends of Learning have partnered with a large Florida district to explore one key question: How can game-based learning lead to better academic outcomes for students in science?

During the project’s first two years, teachers and district leaders provided feedback on how Legends of Learning, a standards-aligned, online platform that teaches science through interactive games, can be integrated into everyday classroom practice. Teachers and students also shared impressions of using the game-based learning platform. 

Early results showed that game-based learning made science class more fun and it helped students understand science concepts. Participating teachers found it to be especially effective for keeping students engaged and for reinforcing key science concepts. English learners also reported strong engagement, indicating that game-based learning can help these students participate meaningfully in science class.



Now, with two years of research and feedback in hand, our team is moving into the next phase. The goal is to take what we have learned and test two promising implementation models to identify the best way to integrate game-based learning into regular science instruction.

Model A: Prescribed Time, Flexible Use

  • Teachers will use the game-based learning platform at least twice per week for about 30 minutes each session.
  • Teachers can select between District Assignments or create their own.
    • District Assignments are composed of games, videos, and assessments. Administrators can pre-select this content to align with district curricula.
  • The game-based learning platform will be used as core instruction during class time, not as a free-choice, reward, or early finisher activity.

This model gives teachers clear expectations for use but allows flexibility to choose or curate assignments that best meet their students’ needs.

Model B: Prescribed Assignments, Flexible Time

  • Teachers will ensure that students complete all District Assignments made available to them.
  • Teachers will have flexibility in when and how often to use the platform.
  • Assignments should not be modified, which ensures consistency across classrooms.
  • Like Model A, the platform will be used as core instruction during class time.

This model focuses on coherence and alignment across classrooms, giving districts insight into how a prescribed set of assignments can support student learning.

Together, these two approaches will allow researchers and district partners to explore a key question: Does game-based learning work best when teachers have flexibility to adopt or create assignments, or when districts create consistent, unified assignments for all classrooms?

Scaling Up Implementation of Game-Based Learning

The next three years will be the most exciting and informative part of the project so far. Here is why educators and district leaders across Florida should keep an eye on what is coming next.

1. Better Understanding of How Teachers Can Optimally Implement Game-Based Learning

By comparing the two implementation models, our research team will learn how teachers integrate game-based learning into their science instruction and the extent to which they use it consistently and effectively throughout the school year.

2. A Model for Scale 

Over the 2026-2027 school year, the chosen implementation model will be tested in hundreds of classrooms across 80 schools to determine the impact of the platform on teacher and student outcomes and to give researchers and practitioners real-world insights into what works for teachers and students. This model may hold promise for making science learning more engaging and effective in districts across Florida and beyond.



Game-Based Learning Aims to Level Up Student Engagement in Florida Science Classrooms

Can game-based learning can help teachers bridge the gap between engagement and academic achievement by pairing science content with the kind of interactive experiences students already love?

Teaching science in the upper elementary grades can be an uphill climb. After pandemic-related disruptions, Florida statewide science proficiency rates dropped sharply, from 55% in 2018 to 47% in 2021. At the same time, today’s students are growing up in an interactive, screen-saturated world. Between 2019 and 2021, daily screen time for children ages 8–12 in the U.S. rose by nearly an hour, with much of that time spent playing video games like Roblox and Minecraft.

The challenge for schools isn’t just to teach science; it’s to capture and sustain students’ attention. Research shows that increasing student engagement with their learning is one of the keys to raising test scores.



To better understand and address this issue, we are studying how an online, standards-aligned, game-based platform can enhance science instruction and encourage student participation in science learning. Supported by an Education Innovation and Research (EIR) Mid-phase grant funded by the U.S. Department of Education, the project brings together Impact Florida, Legends of Learning, and WestEd to develop and test a scalable, evidence-based model for using game-based learning to boost science learning outcomes in one large Florida district. Now wrapping up its second year, the five-year project has already yielded valuable insights.

Learning Science Through Games

In the first two years, the project’s formative research phase has focused on understanding how teachers and students use the platform in classrooms. In addition, district leaders, teachers, and students made suggestions on how to improve the platform.

Teachers reported feeling that game-based learning supports their science instruction and students enjoyed using the game-based learning platform, calling it fun and educational. Also, teachers and students alike said game-based learning helps foster deeper understanding.

This kind of feedback highlights the power of game-based learning to strengthen comprehension.

Another important finding from the project’s early research is that teachers need seamless ways to connect game-based learning to their existing curriculum and instructional activities.

Many said they loved the games but wanted to more easily find those aligned to current standards or lessons. In the next phase, the project is implementing updated features that strengthen the connection between classroom instruction and game-based learning, including:

  • District-endorsed assignments that align with local pacing guides – Administrators can pre-select games and activities aligned with district curricula.  
  • Personalized learning mode – The recommendation of games to students based on real-time performance.  
  • Data dashboards – Teachers and administrators can view reports that connect gameplay to learning goals and standards.

These updates will make it easier for teachers to use the game-based learning platform effectively while saving valuable planning time, and for schools to integrate game-based learning into their science instruction at scale.

Game Plan for the Future

Over the next three years, our team will develop and test game-based learning implementation models, conduct a large-scale impact study to determine if classrooms using the game-based learning platform versus those who are not using it show differences in student science learning outcomes, and share findings with educators nationwide.

Across one large Florida district, classrooms are already buzzing with energy as students explore, experiment, and level up their science learning.



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