Artificial Selection via Selective Breeding Science Games

In this series of games, your students will learn how humans can intentionally influence the traits of plants and animals. The Artificial Selection via Selective Breeding learning objective — based on NGSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research.

Scroll down for a preview of this learning objective’s games and the concepts they drive home.

Concepts Covered

People can control other organisms’ breeding patterns to produce desired traits. Unlike in natural selection, these are not always the most beneficial traits for the species.

For thousands of years, we have selectively bred crops to grow larger fruits and vegetables for us to eat. We also breed animals specifically to live with us. Modern dogs evolved from wolves, and there are now hundreds of different breeds that rely on people for survival.

Selective breeding weeds out undesired traits over time, reducing genetic variation and causing inbreeding. It can also affect natural selection if a selectively bred organism mates with a wild individual in its species.

In total, there are eight games in this learning objective, including:

  • Dog Breeding Center
  • Dog Breeder
  • Monster Breeder
  • Selective Farming
  • Beautiful Birds
  • Puppy Getaway
  • Parents and Pups
  • Hidden Breeding

A further preview of each game is below.

You can try the games within the learning objective for free on the Legends of Learning site with an account.

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Tags: selective breeding, artificial selection, desirable trait, reproduction, domestication, inbreeding, genetic variation, genome, offspring

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