Experimental Probability Math Games

3 games

In this series of games, your students will learn to develop a probability model (which may not be uniform) by observing frequencies in data generated from a chance process. The Experimental Probability learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 7.SP.C.7.b as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

If the number of outcomes is unknown, then the approximate frequency can be found by making a series of random selections and recording the relative frequencies. A probability model provides a probability for each possible nonoverlapping outcome. The collection of all possible individual outcomes is known as the sample space for the model.

Probabilities can be theoretical (based on the structure of the process and its outcomes) or empirical (based on observed data generated by the process). The probability of outcomes can be discovered through experiment.

A preview of each game in the learning objective is found below.

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