Real World Physical Area Math Games
In this series of games, your students will learn to find areas of rectilinear figures by decomposing them into non-overlapping rectangles and adding the areas of the non-overlapping parts, applying this technique to solve real-world problems. The Real World Physical Area learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 3.MD.C.7.d as written in the common core national math standards.
Scroll down for a preview of this learning objective’s games and the concepts.
Find the area of rectangles to solve problems. Find the area of a shape by decomposing it into rectangles. Multiply length times width and add all decomposed rectangle areas to find the area of the original figure. Side lengths are whole numbers. Decomposing a shape into multiple rectangles and adding them together to finding the total area does not affect the overall area.
A preview of each game in the learning objective is found below.
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