Ecosystem Dynamics, Functioning, and Resilience Science Games
In this series of games, your students will learn about how when environmental change affects a place’s physical characteristics, temperature, or availability of resources, some organisms survive and reproduce, others move to new locations, yet others move into the transformed environment, and some die. Ecosystem Dynamics, Functioning, and Resilience learning objective — based on NGSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research.
Scroll down for a preview of this learning objective’s games and the concepts.
An ecosystem includes all of the living organisms and nonliving components in a shared environment. An organism’s habitat provides food, water, shelter, and space. All organisms obtain living and nonliving resources from their environment. Examples of living resources are plants and animals. Examples of nonliving resources are sunlight, air, water, temperature, and soil. Survival is the ability of an organism to stay alive in its environment. Reproduction occurs when an organism produces another organism.
The physical characteristics of an environment can change over time. The temperature of an environment can change over time. The availability of resources in an environment can change over time. Changes to an organism’s habitat can sometimes benefit it and sometimes harm it. Some changes to an environment are caused by natural processes, such as a wildfire, flood, drought, or volcanic eruption. Some changes to an environment are caused by human activities.
When an environment changes, some organisms will survive and reproduce. When an environment changes, some organisms will move to new locations. When an environment changes, some new organisms will move into that environment. When an environment changes, some organisms will die.
A preview of each game in the learning objective is found below.
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